ShaderFX 3.0 Lights

ShaderFX 3.0 features a very powerful new Light Manager which allows artists to easily manage exactly what lights are used in the shader.

The Light Manager also supports several new lights types: Spot lights and Directional Lights.

These new light types will allow you to create stunning light effects by controling Direction, Attenuation and Falloff.

All come with various quality settings so you can scale between quality and performance.

Of course we still support Point lights (omni's) and parameters such as Light Color and Multiplier.

Light Video 01 - Lights Video 02 - Lights Video 03