Shader Model 1.1

We now support a Shader Model 1.1 material for those of you who would like to create ALL of your game shaders in ShaderFX, even the 'minimum spec' shaders for older graphics cards.

This material supports ambient, diffuse, alpha, specular and normal maps. All with the same 'per pixel lighting' quality as you are used to from ShaderFX.

Of course it also works with the technique material, allowing you to create variations of the same shader for the latest, greatest graphics card, down to the very first cards that supported pixel shaders (These cards are often considered the 'minimum spec' of todays games).